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Chris Rodriguez

Game Developer

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About Chris

I'm a software developer, currently working as Software Engineer at Unity

I'm passionate about game development, as I used to work on the industry back in Mexico.

This is my personal blog (in spanish), where I share some tips, thoughts and things for the community.

Contact me through LinkedIn.

Recent Posts

  • Dibujando múltiples objetos en Unity sin usar Mesh Renderer
  • Postmortem: Super Clean the Place
  • Cómo subir un juego de Unity en WebGL con AWS S3
  • Lo mejor que jugué en 2020
  • The first post

Categories

Portfolio

Games

Flat Kingdom (2022)

Mortal Mortgage (2019)

Cuckoo O’Clock (2015)

Super Clean The Place (2021)

Potsy (2016)

Rise of Keo (2014)

Software

Reservacion de Salas (2017)

Events

48toplay (2015 – Present)

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